gameinitializationcompleteasynctopic
CREAT3D.ECS.DataModel.EventSystems.Topics.GameManagement
GameInitializationCompleteAsyncTopic
| Type | AsyncTopic |
|---|---|
| Payload | EmptyMessage |
| Broadcaster | IGameInitializationService |
This topic is broadcast from the IGameInitializationService when a Game finishes initializing from a default (non serialized) state. This is the last topic broadcast in this flow, after all starting Chunks, their scenes and associated EntitySpawn collections have finished loading. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation.
gameinitializationcompleteasynctopic.txt · Last modified: by diviner
