//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement// ===== EntityPacketCollectionLoadingStartedTopic ===== ^Type | [[Topic]] | ^Payload | [[EmptyMessage]] | ^Broadcaster | [[IEntityPacketCollectionLoadingService]] | This topic is broadcast from [[IEntityPacketCollectionLoadingService]] when a [[Chunk]] loads from a previously serialized state, just before the serialized Entities of that [[Chunk]] begin loading and instantiating.