//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement// ===== ChunkUnloadCompleteAsyncTopic ===== ^Type | [[AsyncTopic]] | ^Payload | [[ValueMessage]]<[[Chunk]]> | ^Broadcaster | [[IChunkLoadingService]] | This topic is broadcast from the [[IChunkLoadingService]] when a loaded [[Chunk]] finishes unloading. The ValueMessage carries the [[Chunk]] that unloaded. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation.