//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement// ===== ChunkLoadRequestedAsyncTopic ===== ^Type | [[AsyncTopic]] | ^Payload | [[ValueMessage]]<[[Chunk]]> | ^Broadcaster | [[IChunkLoadingService]] | This topic is broadcast from the [[IChunkLoadingService]] when a request to load a [[Chunk]] begins. The ValueMessage carries the [[Chunk]] that is about to load. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation.