//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement// ===== ChunkLoadCompleteAsyncTopic ===== ^Type | [[AsyncTopic]] | ^Payload | [[ValueMessage]]<[[Chunk]]> | ^Broadcaster | [[IChunkLoadingService]] | This topic is broadcast from the [[IChunkLoadingService]] when a [[Chunk]] finishes loading completely. The ValueMessage carries the [[Chunk]] that was just loaded. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation.