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gameinitializationstartedasynctopic [2026/04/25 15:37] – created divinergameinitializationstartedasynctopic [2026/04/26 07:22] (current) diviner
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 +//CREAT3D.ECS.DataModel.EventSystems.Topics.GameManagement//
 ===== GameInitializationStartedAsyncTopic ===== ===== GameInitializationStartedAsyncTopic =====
  
-^Namespace CREAT3D.ECS.DataModel.EventSystems.Topics.GameManagement |+^Type [[AsyncTopic]] |
 ^Payload | [[EmptyMessage]] | ^Payload | [[EmptyMessage]] |
 ^Broadcaster | [[IGameInitializationService]] | ^Broadcaster | [[IGameInitializationService]] |
  
 This topic is broadcast from the [[IGameInitializationService]] when a [[Game]] begins initializing from a default (non serialized) state. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation. This topic is broadcast from the [[IGameInitializationService]] when a [[Game]] begins initializing from a default (non serialized) state. This is an Async Topic whose callbacks can be long running Tasks. The service will await for all listeners to complete executing their callbacks before resuming the operation.
gameinitializationstartedasynctopic.1777131423.txt.gz · Last modified: by diviner

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