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entityspawnloadingstartedtopic [2026/04/25 15:22] divinerentityspawnloadingstartedtopic [2026/04/26 07:20] (current) diviner
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 +//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement//
 ===== EntitySpawnLoadingStartedTopic ===== ===== EntitySpawnLoadingStartedTopic =====
  
-^Namespace CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement |+^Type [[Topic]] |
 ^Payload | [[EmptyMessage]] | ^Payload | [[EmptyMessage]] |
 ^Broadcaster | [[IEntitySpawnLoadingService]] | ^Broadcaster | [[IEntitySpawnLoadingService]] |
  
 This topic is broadcast from [[IEntitySpawnLoadingService]] during a Chunk's load from a default state. For every scene contained in that [[Chunk]], if that scene has an [[EntitySpawn]] collection, this topic is broadcast just before the collection begins instantiating all of its Entities. Therefore, this topic will be broadcast multiple times for a single Chunk's loading, if the Chunk has [[EntitySpawn]] collections for more than one of its scenes. This topic is broadcast from [[IEntitySpawnLoadingService]] during a Chunk's load from a default state. For every scene contained in that [[Chunk]], if that scene has an [[EntitySpawn]] collection, this topic is broadcast just before the collection begins instantiating all of its Entities. Therefore, this topic will be broadcast multiple times for a single Chunk's loading, if the Chunk has [[EntitySpawn]] collections for more than one of its scenes.
entityspawnloadingstartedtopic.1777130540.txt.gz · Last modified: by diviner

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