User Tools

Site Tools


entityspawnloadingstartedtopic

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
entityspawnloadingstartedtopic [2026/04/25 14:53] – created divinerentityspawnloadingstartedtopic [2026/04/26 07:20] (current) diviner
Line 1: Line 1:
 +//CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement//
 ===== EntitySpawnLoadingStartedTopic ===== ===== EntitySpawnLoadingStartedTopic =====
  
-^Namespace CREAT3D.ECS.DataModel.EventSystems.Topics.ChunkManagement |+^Type [[Topic]] |
 ^Payload | [[EmptyMessage]] | ^Payload | [[EmptyMessage]] |
 ^Broadcaster | [[IEntitySpawnLoadingService]] | ^Broadcaster | [[IEntitySpawnLoadingService]] |
  
-This topic is broadcast from [[IEntitySpawnLoadingService]] when [[Chunk]] loads from a default state, just before the [[EntitySpawn]] collection of that [[Chunk]] begins instantiating Entities. +This topic is broadcast from [[IEntitySpawnLoadingService]] during a Chunk's load from a default state. For every scene contained in that [[Chunk]], if that scene has an [[EntitySpawn]] collection, this topic is broadcast just before the collection begins instantiating all of its Entities. Therefore, this topic will be broadcast multiple times for a single Chunk's loading, if the Chunk has [[EntitySpawn]] collections for more than one of its scenes.
entityspawnloadingstartedtopic.1777128808.txt.gz · Last modified: by diviner

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki